Small worlds aren’t bad – an analysis of why I loved Zelda: Majora’s Mask and Link’s Awakening DX.

Warning – Spoilers for Link’s Awakening DX appear in this blog post! Recently I completed The Legend of Zelda – Link’s Awakening DX for the first time, becoming the 5th Zelda game I have beaten, after Minish Cap, Phantom Hourglass, Ocarina of Time 3D, and Majora’s Mask 3D. Despite this being the internet era, I had somehow managed… Continue reading Small worlds aren’t bad – an analysis of why I loved Zelda: Majora’s Mask and Link’s Awakening DX.

[Translation] Interview with The Alliance Alive Producer and Director, Matsuura Masataka

This is what I’ve gone silent for the past two weeks for. I’ve been looking forward to the release of a 3DS title named The Alliance Alive – I loved Legend of Legacy’s somewhat refreshing battle system and it’s uniquely ambient atmosphere. However, it seems that The Alliance Alive is going for a bit of… Continue reading [Translation] Interview with The Alliance Alive Producer and Director, Matsuura Masataka

An update! ~What will be happening from now on~

It has been a while since I have last published anything, so recently this past week I have been reflecting about this blog. The answer? I still really want to write on here. So from here on out, I will make sure that I will be writing at least once a week (matching my output last year),… Continue reading An update! ~What will be happening from now on~