What’s this? A ‘Top 5 Games Beaten In 2017’ List in March 2018?

This post has been a long time coming. 4+ months, in fact. Anyways, 2017 was THE year of gaming for me – Between all the different platforms I owned, the frantic clearing of the backlog, and writing for Siliconera, it felt like I was constantly under the influence of video games. So here’s a look… Continue reading What’s this? A ‘Top 5 Games Beaten In 2017’ List in March 2018?

Small worlds aren’t bad – an analysis of why I loved Zelda: Majora’s Mask and Link’s Awakening DX.

Warning – Spoilers for Link’s Awakening DX appear in this blog post! Recently I completed The Legend of Zelda – Link’s Awakening DX for the first time, becoming the 5th Zelda game I have beaten, after Minish Cap, Phantom Hourglass, Ocarina of Time 3D, and Majora’s Mask 3D. Despite this being the internet era, I had somehow managed… Continue reading Small worlds aren’t bad – an analysis of why I loved Zelda: Majora’s Mask and Link’s Awakening DX.

SD Gundam G Generations Genesis (SDG-GGG): Fun Grinding

Recently, I’ve finally bought a PS4 Slim! Obviously, I don’t have many games on it yet. Just 3 of them right now: KOF14, Earth Defense Force 4.1: Shadow of New Despair, and SDG-GGG (please see title of this post for the full title). It’s been a long while since a new G Gen game has… Continue reading SD Gundam G Generations Genesis (SDG-GGG): Fun Grinding

Reflecting on dialogue choices in games

Bethesda: “Say what you want, how WE want.” Recently I decided to play through Skyrim and while the experience was overall fun, I felt like I couldn’t really play like how I wanted to in my imagination. Part of this is due to the limited combat system in Skyrim, but I thought that the dialogue options… Continue reading Reflecting on dialogue choices in games